GTA:The Dark Knight

The Bockbuster Has Reatched GTA, Now Play The Dark Knight And Batman Begins
 
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 NEW MODELS REQUIRED

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The9thCell

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PostSubject: NEW MODELS REQUIRED   Mon Sep 01, 2008 4:48 pm

Hey, there!
I'm currently creating the full Total Conversion along with KP, GamerK, Ske9Beyond and many others for the full Gta Batman - The Dark Knight Begins, where the storyline will take us pre-Begins, Begins, Year One, The Dark Knight, Year Two and The Dark Knight Returns.

As me and GamerK are actually almost on the verge of having a solid mission-script, we'll need some characters for the game:
-Raz'Al Ghul (Ducard)
-Scarecrow
-Rachel Dawes
-Alfred Pennyworth
-Commissioner Gordon
-New Batcave on some docks (The Dark Knight)
-Bruce Wayne's Penthouse suite. (The Dark Knight)
-Bane and his thugs Bird, Zombie and Troll (Knight Fall comics)
-Jean Paul Valley with a Ninja uniform
-Jean Paul Valley's new Armoured Uniform
-The Riddler
-Catwoman

And here ya go. Wink

Anyone willing to help, please send out your submissions and you may be on the team in no-time!!
Keep it comin'!
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The9thCell

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PostSubject: Re: NEW MODELS REQUIRED   Tue Sep 02, 2008 4:31 pm

Ok, people!
We really need someone to model these out for the full TC!

Here are some drawings from Jean Paul as Azrael:





Here's Jean Paul Valley as the new Batman:






I'm not sure we should include this, but anyway, this is the last armoured-suit that Jean Paul had before he was defeated by Bruce Wayne:



This is Bane, the villain that broke down Batman's spirit and body, on Knight Fall:




Anyone willing to help out? Wink
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Nerdmanreturns
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PostSubject: Re: NEW MODELS REQUIRED   Tue Sep 02, 2008 4:42 pm

Metal Man,Can Do It,But Catwomen,Should Be The Haleiy Bary One,And The Riddler Should Be More Modern,And Those Guys In The Pics Are Not Required In The Mod,Though Can Be Used,Their Not Required For This Mod,Their Not As Importent As Riddler And Catwomen,Ridler And Catwomen,Can Be Possible With The Story Of Batman Begins And Catwomen,They Can Be In Similair Way,Because Their Possible,Those Pics You Put,Theat Metal Batman Never Happening In Real Life,Bane Is A Mutent,Mutents Are Not Real,And In Batman Begins And Batman The Dark Knight,They Used Real Possible Thing When Making Those Movies,So No Effence Those Villains In Those Pics Are Not Needed
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The9thCell

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PostSubject: Re: NEW MODELS REQUIRED   Wed Sep 03, 2008 8:05 am

Nerd, I have to disagree with you.

First off, Bane is as important as Joker on the whole Batman story. Did you even read "Knight Fall"? I don't think so. Bane's probably the most dangerous villian Batman had to face yet, besides Joker. He's not mutant, he's a victim of an experiment lead in Santa Prisca, so I think you'd better inform yourself before spreadin'out that he's mutant. Take your time and read the comics.

By the way, Jean Paul Valley or the Metal Batman as you so output, is AS important as Robin was in the comics. Again, take a read on the whole "Knight Fall" story and you'll understand.

Thing is, the whole Mission script for the Total Conversion will feature one episode of 10 missions that's completely dedicated to a "what if Nolan picked up on Bane". So Bane and Jean Paul (first as Azrael, then as Batman) will be part of the complete Total Conversion.

Basically, Bane and Jean Paul will be treated as if Christopher Nolan picked'em for a new movie, so their suits need to be rearranged - specially Jean Paul's Azrael and his new Batman Suit, that shouldn't be blue and yellow. I wanted the colours for the new suit to be black and grey.

You see, this mod is not just about the movies, it picks up a bit on one of the best of Batman comics story to be portrayed as a part of Christopher Nolan's realistic vision of the Batman world.

So my advice is that you read all you can about the "Knight Fall", and then comment on Bane or Jean Paul. Wink
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Gamer K



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PostSubject: Re: NEW MODELS REQUIRED   Wed Sep 03, 2008 5:06 pm

Im working on some skeeches for Bane and Azrel. So far In keeping his hood and making it like a poncho thing. Im also looking at a diffrent ninja style uniform too. As for his bat suit im gonna model it with some small vereations so its more beliveable he was mistaken as the real Batman. I think the most simple yet difficult is Bane. I like to give him more of a distnict look but at the same time make it simple.
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The9thCell

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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 2:58 pm

Wow...do you know how to create 3d models for GTA? Smile
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ivan_05_19



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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 5:55 pm

to 9thcell:

im now searching san andreas to locate some good location. the locations im talking about is for the new batcave and bruce wayne's penthouse. i'll send photos ASAP.

i dont know anything about modding but i sure will do my best in searching haha
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The9thCell

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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 6:14 pm

Sure thing, man! Wink I'll be waiting on your input! Smile
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Nerdmanreturns
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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 6:25 pm

You Know That Tall Building In Las Angelas Of San Andreas,W The Lading Pad And That Has An Entrance In The Botom To The Top,We Could We Change To Marker From Going To The Top,To Going To The Pent House
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ivan_05_19



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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 6:36 pm

i have post the possible locations of the new batcave in developments
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Varinder S.

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PostSubject: Re: NEW MODELS REQUIRED   Thu Sep 04, 2008 9:32 pm

okay i am with you and KP ... 9th cell... and i think i can try to model some characters, add me bro! we gotta do some stuff out tere! Wink

till date i hav done only vehicle modeling but still ... i will try my best! Wink

anyways heres one of my models Wink



and yeah i think you hav seen my tumbler bat too;)
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