GTA:The Dark Knight

The Bockbuster Has Reatched GTA, Now Play The Dark Knight And Batman Begins
 
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 Fighting Styles

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Nerdmanreturns
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PostSubject: Fighting Styles   Tue Sep 02, 2008 2:18 pm

Hey, Are We Going To Have 3 Fighting Styles, Kung Fu, Normal, And Grabbing Attacking
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The9thCell

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PostSubject: Re: Fighting Styles   Tue Sep 02, 2008 4:15 pm

Hmmm..that's complicated. Perhaps JamesUK227 could help out on this one, but I'm not sure...it's really very complex to achieve something like that...
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Gamer K



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PostSubject: Re: Fighting Styles   Tue Sep 02, 2008 4:22 pm

Im fine with the combat as is now few kicks and punches are all he really needs
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PostSubject: Re: Fighting Styles   Tue Sep 02, 2008 4:24 pm

No,I Mean,Everytime Batman Attacks,The Move He Does Changes Between The 3 Syles,But You Time You Could Be Grabing First,Next Time You Could Be Kung Fu First
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Gamer K



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PostSubject: Re: Fighting Styles   Tue Sep 02, 2008 4:30 pm

I have to agree with 9thcell on this one. There's really only one time where he changed his style in Batman Begins.
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PostSubject: Re: Fighting Styles   Tue Sep 02, 2008 4:33 pm

But,The Moves CJ Does Ani't Batman Like,Kung Fu Is Alittle,And In The Batman Begins Game He Does Alittle Grabing,And Cj,We Can Keep Alittle
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The9thCell

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PostSubject: Re: Fighting Styles   Wed Sep 03, 2008 2:37 pm

Well...as a matter of fact, during the whole SA game, if you keep learning with the Boxer-masters on the Gyms up to the finest level, you actually get some real nice moves...not Kung-Fu, but certainly nice. Remember that you don't only punch, but you kick as well, and all those skills in master-level are something to be afraid of...we actually become a killing machine...Wink

However, we could insert a "Fear" engine on the character..like our presence creates Fear. Like a timer: the more we endure against an enemy, the more he becomes scared, and actually he\she could drop his\her weapon and run away from us...just an idea! Wink It could be done with a script! A time-limiter with the name "FEAR" tagged on, and while in combat, it would increase.

Just an idea... Wink
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Nerdmanreturns
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PostSubject: Re: Fighting Styles   Wed Sep 03, 2008 3:12 pm

I Have A Suggestion,We Have The Master Gym Level Inserted Into The Game,So You Don't Have To Go To The Gym To et It,But,Instead Defeat The Ras Al Gual Traning Missions
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Gamer K



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PostSubject: Re: Fighting Styles   Wed Sep 03, 2008 5:38 pm

I like the fear time idea. Maybe it can be like a third bar on the top right cornor where its below the Armor and above the health. As you fight crimnals the bar does up and when filled criminals run from you until it runs down. It also would be cool to have a gym in wayne manor/penhouse so you can beef up your skills instead of going to the gym.
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PostSubject: Re: Fighting Styles   Wed Sep 03, 2008 5:54 pm

Okey,We Will Make Gamer K Idea Final,But,We Could Have The Master Level As Normal Fighting,And When You Learn In The Wayne Manor Gym,It's Not Giving You New Move's,But Instead Making Them More Powerful As Attacks
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Nerdmanreturns
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PostSubject: Re: Fighting Styles   Wed Sep 03, 2008 6:01 pm

Hopely This Problem Is Solved
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Varinder S.

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PostSubject: Re: Fighting Styles   Thu Sep 04, 2008 9:21 pm

emm... but still if you guys wanna change the whole ifps of fighting style of cj with the batman ones... maybe i can help Smile i can make some animations you can see my hover board mod for that
www.carbongear.1forum.biz

but looks like the problem is solved! Very Happy
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Fighting Styles
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